Assassin's Creed III -Lead Artist
First artist on the production, in charge of the Frontier Environment. Research, style guides, tech development, pre-production, production of critical assets and leadership of a team of 12. Worked on press demos, E3 and milestone demos.
Splinter Cell Conviction -Senior Env. Artist
War Photographer -Personal Work
Lighting reference guides
Fifa Street 2 -Lighting Artist
SSX on Tour -Lighting Artist
Sketches
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